//preload images function preload() { and = loadImage('assets/and.png'); not = loadImage('assets/not.png'); or = loadImage('assets/or.png'); xor = loadImage('assets/xor.png'); nand = loadImage('assets/nand.png'); nor = loadImage('assets/nor.png'); on = loadImage('assets/on.png'); off = loadImage('assets/off.png'); lon = loadImage('assets/lon.png'); loff = loadImage('assets/loff.png'); } function setup() { createCanvas(displayWidth, displayHeight); } function draw() { background(0); stroke(255); } function mousePressed() { }